![]() That’s another set of really bad choices, and it made me want to have a multiple choice test instead of yes-or-no answers. In another scene, you have to choose between allowing someone to be harmed or warning them and making yourself or your family into a target. The most logical conclusion, of waiting to see if the cop will let you go, isn’t even offered. You have to choose between fighting a cop or speeding away in a high-speed chase. For instance, a car approaches a police roadblock. I felt like it was a soap opera when it gave me nothing but bad choices. It’s more like a television drama, walking the line between a solid crime drama and a soap opera. I think it’s where you make the choices that the game shows its true colors. The choices Would you help your family pull off a crime? Through Zoe, the storytellers get to tell a story about mental health and the consequences of traumatic events. ![]() Zoe is haunted her entire life by what happens, and she tries to make sense of the aftermath long after the tense events are over. But where the game’s storytelling really shines is with the flashbacks and flashforwards that show how the events at the motel are all connected. The crisis at the motel is a tense standoff, and decisions have a life-or-death consequence to them. Vince Walker has to appease not only the Holts as well as Dante the sheriff to make sure that he comes out of the hostage crisis with his family and his dignity intact. The Holts take Walker’s family hostage at the motel and try to fend off the police. ![]() On the other side, Vince Walker tries to lead his family as it gets caught at the Desert Dream Motel, the wrong place at the wrong time. ![]() Jay thinks to himself, “You ever know you’re headed the wrong way, but you’ve gone too far to turn back?” As the burglary goes wrong and they lead police on a chase, you play as Jay and have to decide how much of a criminal you want to be. Jay is clearly a loner teenager with his own moral compass, even though the rest of the family fits into the role of hardened criminals. Inside the home, you can make decisions that cause delays or mistakes, and the police start chasing the boys. Three brothers - Tyler, the eldest, Dale the middle son, and the youngster Jay - decide to steal money from the safe of a home that belongs to Dante, the town sheriff. The Holt family is desperate and has turned to crime to deal with a debt problem. Vince’s estranged and ill father, Jim, accompanies them. The game starts with the Walker family, a mixed race couple - Vince and Michelle - with a six-year-old daughter Zoe making their way across the country. Two different families struggle to survive, protect, and endure. What will you sacrifice for the ones you love? Can you overcome your past? Key characters Michelle and Vince Walker become hostages. In these choices, you have to decide whether your fate is tied to your family’s toxic influence, or if you can break free from it. It should be noted that player discretion is advised, as the game has playable situations related to intense violence, family conflict, mental health, suicide, and other mature themes. Up to eight players can join on the same screen using Xbox controllers and the As Dusk Falls companion app. Those friends can vote on the choices in a majority-rule format, with an override vote possible. The game also has a novel multiplayer/co-op mode that your friends can play on a companion app on the Google Play or iOS app stores. And if you blow it, the consequences are life or death. You play as multiple characters whose lives are intertwined on that fateful day. The movement and interactivity are still a bit limited.īut as a player, you’re not there to explore the world. It reminds me of a Telltale game, but with a very different art style. What happens that night at leaves some permanent scars, even for those who make it out alive. Then three robbers show up trying to escape with dirty money that they stole from a corrupt sheriff’s safe. They run into trouble and get stuck at a motel. As Dusk Falls depicts the story of a family on a road trip vacation, taking a nostalgic drive along Route 66 through Arizona in 1998. Marchal said the intention is to tell stories that help us understand the heartbreaking beauty of life. Register Here Jay Holt is a conflicted teenager in As Dusk Falls.
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